AI Insights · Timothy · September 2021
Top 5 Survival Games on Android in Spain: Q3 2021 Performance
The top 5 survival games on Android in Spain during Q3 2021 experienced varied performance trends in terms of downloads, revenue, and active users, with notable peaks and declines across different weeks.
The third quarter of 2021 saw notable trends in the performance of the top 5 survival games on Android in Spain. Here’s a detailed look at how each of these games fared in terms of weekly downloads, revenue, and active users.
Last Day on Earth: Survival from KEFIR demonstrated significant growth in revenue and active users. Weekly revenue peaked at around $9.9K in mid-August, with a notable increase in early September reaching $9.1K. Downloads saw a surge in early September, peaking at 5.2K. Active users also grew steadily, starting at 11.3K in late June and reaching 20.2K by the end of September.
Frostborn: Action RPG, also from KEFIR, experienced fluctuations in its revenue and user base. Weekly revenue peaked at approximately $3.8K in mid-July but saw a decline towards the end of the quarter, dropping to around $1.2K in mid-September. Downloads remained relatively stable with a peak of 1.6K in late September. Active users saw a significant rise towards the end of the quarter, reaching 2.7K.
Westland Survival: Cowboy Game by Helio Games showed a steady performance. Its weekly revenue saw a peak of $1.5K in early August, with consistent figures around $900 in September. Downloads peaked at 3.1K in mid-September, while active users fluctuated, peaking at 20.7K in mid-September before slightly declining to 19.1K by the end of the month.
LOST in BLUE from Volcano Force, a newer entry, showed impressive early performance. Weekly revenue peaked at $1.8K in late August, while downloads saw an initial surge with a peak of 42.2K in late July. Active users also showed strong initial engagement, peaking at 33.6K in early August before stabilizing around 13.4K by the end of September.
Last Island of Survival by HK Hero Entertainment Co., Limited had a more modest performance. Weekly revenue peaked at $1.2K in late August, while downloads saw a peak of 2K in mid-July. Active users experienced a peak of 2.6K in mid-July, with a gradual decline to around 1K by the end of September.
These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.